1. Day One: The news said the weather was going to be sunny and humid... just like any other summer day. As you are leaving the grocery store you notice a woman with sunken eyes and is very pale walking around aimlessly in the parking lot. Do you...
Get in your car, lock the doors and approach slowly to confirm she's alright. Call out to her from a distance to find out what the heck she's doing. Approach her on foot and politely ask if she's alright. Ignore the crazy old woman. Tell the store clerk about her and be on your way. Honk at her as you leave.
2. Day Two: Ok, the news is saying that people are rioting in the street and attacking anyone who approaches them. Do you...
Call off work and reschedule anything you may have to do in that part of town until it blows over. Visit the local pawn shop to pick up a new Louisville Slugger. Go down to the riot and participate... the city had it coming anyway. Call off work. Tell your friends that they should go pick up some canned goods and bottled water ''just in case''. Make sure you continue to follow the news, but go about your normal day. Stay inside.
3. Day Three: The authorities have declared some sort of emergency and are asking citizens to remain calm and stay indoors. Do you...
Stay indoors. Nothing like this has ever happened before, so you have no idea what else you could do. Stay indoors, make sure all doors and windows are locked and pull the curtains. Use the electricity as little as possible, hoping to be ignored. Fill your bathtub, sinks and any large bowls you can find with water and barricade your doors and windows however possible. You also tell your friends to do the same. You unlock your gun closet and pass some firearms around to your friends. Anyone who wants to cause trouble in your yard gets one (and only one) warning shot. Run to a friend's house because staying in your place alone would be too scary in this situation. Leave the city. Screw quarantines man, you'd rather get out of here than be bothered by these crazies.
4. Day Four: The television channels and radio stations have been off the air for a few hours now, and you can't get through to anyone on your cell phone. Do you...
Move to the highest floor of your building, barricade or destroy the stairway and keep a close eye on what's moving around in your neighborhood through a window. Continue to call friends and family until you get through. You have to know if they are alright. Cut your losses and run. If you wait around any longer it might be too late. Conserve ammo. There's too many of them at this point. Might as well do some quick looting for supplies and hit the road. Any place is better than here. Continue to hide and give it another day or two for the military to arrive. Have a nervous break-down. Let's be honest here, this is messed up and nobody is prepared for the walking dead.
5. Day Five: The streets have been quiet outside for the better part of the day now. A quick glance outside has proven that even the authorities are not immune to zombies. Anybody who was going to run surely has done so by now. Do you...
Grab a baseball bat and try to club your way through the hoard to find safer shelter. Wait for the perfect moment to make your move. Now that the panic has died down (no pun intended), it is time to become mobile. Remain indoors. There is nothing else you could do in this situation. Opening the door is suicide. Set armed watches as you camp in secluded areas. If it moves, it gets shot at this point. Great idea using those 2-liter bottles as one-shot silencers. Remain inside until you see other survivors passing by. At which point to attempt to convince them you are not a zombie and join them.
6. Day Six: Ok, so now you have been forced to leave the city. What are you looking for?
A lightly populated suburb with brick houses, strong wooden doors and as few windows as possible. A farm as far from town as you can get. Food is going to be high on the priorities after-all, and we don't want a lot of unwelcome guests. A military base. Even if it has been abandoned, there are bound to be weapons, ammo, MREs and security fences. an older prison. High walls, riot gear and a stocked cafeteria of canned goods. The weight room and generator are nice perks. Lights. Where there are lights, there are non-zombies. With any luck they won't shoot you before you can prove you're still breathing. A tree you are pretty sure zombies can't climb... preferably one as far out into an open field as possible so you can see any zombies coming with enough time to hop down and run.
7. Day Seven: Nobody is coming. The zombies won. There may be other survivors, but they are just as likely to be hostile toward other survivors as they are toward zombies. It is obvious you will have to find permanent shelter. Do you...
Make every attempt to find a boat, in the hopes of starting over on an island somewhere outside the reach of zombies. Locate a prison. The cafeteria should have enough food stored to last until you can turn the exercise field into a garden. Travel as far north as you can. The best chance of surviving is making sure the severely cold weather is the only life-threatening thing within a hundred miles. Fortify a farmstead. Food is life, and you better defend it. If it is far enough from civilization it should not be too hard to keep the area secure. Find a high-rise, destroy the stairways and elevator, and convert the upper floors into a living space and the roof into a garden. Remain mobile. Loot abandoned stores for supplies, syphon gas from wrecked cars and do your best to solve the zombie problem the old fashioned way: with lots of ammo and long range rifles.